Large Town: West Mere

West Mere

West Mere
Example Sylvin architecture.
StateSylvanian Empire
ProvenceFusan Kingdom
Sub ProvenceSiyàvnitlíh County
RegionSêthês-thëti Forest
Founded1759
Community LeaderCount Cú̄̋nḱ Ga̋chvēb 'Sophie Ivy' Joīs Cúńnvó̄ Vúnvoīs Bethell
Area7 km2 (2 mi2)
Average Yearly Temp21°C (69°F)
Average Elevation2946 m (9665 ft)
Average Yearly Precipitation141 cm/y (55 in/y)
Population1850
Population Density264 people per km2 (925 people per mi2)
Town AuraWild Magic
Naming
Native nameWest Mere
Pronunciation/wɛst mɪr /
Direct Translation[Translation Unavailable]
Translation[Not Yet Translated]

West Mere (/wɛst mɪr / [Translation Unavailable]) is a subtropical Large Town located in Siyàvnitlíh County, Fusan Kingdom, within the Sylvanian Empire.

The name West Mere is derived from the Sylvin language, as West Mere was founded by Rär Yā̋ 'Nightlight Tiara' Ha̋chv Mä̂fér Mbō Bone, who was culturaly Sylvin.

Climate

West Mere has a yearly average temperature of 21°C (69°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a cool 14°C (57°F). West Mere receives an average of 141 cm/y (55 in/y) of precipitation, most of which comes in the form of rain during the spring. West Mere covers an area of nearly 7 km2 (2 mi2), and an average elevation of 2946 m (9665 ft) above sea level.

Overview

West Mere was founded durring the late 18th century in late summer of the year 1759, by Rär Yā̋ 'Nightlight Tiara' Ha̋chv Mä̂fér Mbō Bone. The establishment of West Mere suffered from many setbacks, delays, and obsticles, most notably a group of West Mere which required millitary assistance exterminate before the community could finish being built.

West Mere was built using the conventions of Sylvin durring the late 18th century. Naturaly, all settlmentss have their own look to them, and West Mere is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

West Mere is buildings are arranged arrounded highly ordered system of restrictive cobblestone streets which form octogonal paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The town is protected by a humble stone fence which is tall enough to provide adiquite cover for defenders to fire from, but no more than that. West Mere 's peasent-grade has sufferd soem light damage, reducing its function a little in some spots, but could almsot certainly preform as expected... Though some of the worse spots could lead to the loss of defenders lives if attackers identified the weaknesses ahead of time.

West Mere has a very calm atmosphere. People can be seen relaxing, scocilizing, and going about all manner of business other than the daily grind. Men, women, children, all can be seen enjoying life in a laid-back way in the many parks which line West Mere ’s streets.

Civic Infrastructure

West Mere has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within West Mere . They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for West Mere 's parks.

West Mere has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within West Mere .

West Mere has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

West Mere has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

West Mere has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain West Mere 's public wards, blessings, and other arcane systems.

West Mere has an Theological Academy which trains clergy in various arcane and theological topics required for their occupations.

West Mere has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for West Mere 's natural decorations nor waterways.

West Mere has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

West Mere has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

West Mere has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

West Mere 's town hall was built using a different architectural style from the rest of the town. The style used embraces individualism and experimentation. It emerged as a movement against traditional, classical styles and sought to make buildings dynamic and fun while breaking the rules. The style incorporated elements of previous architectural styles in exaggerated and whimsical ways. Traditional, conservative leanings were void in this era, with most scholars of architecture agreeing it was a time of “anything goes.”.

The Forlarren near West Mere are known to be almost tame, such that they can be put to domestic use.

West Mere 's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves consuming a local narcotic to channel Wild Magic energies of tier 1 via speaking in tongues.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 3
  • Farmers: 5
  • Farm Laborer: 8
  • Hunters: 5
  • Milk Maids: 4
  • Ranchers: 2
  • Ranch Hands: 4
  • Shepherds: 4
    • Farmland: 7455 m2
    • Cattle and Similar Creatures: 462
    • Poultry: 5550
    • Swine: 370
    • Sheep: 18
    • Goats: 3
    • Horses, Mounts, and Beasts of Burden: 185

Craftsmen

  • Arms and Toolmakers: 3
  • Blacksmiths: 4
  • Bookbinders: 2
  • Buckle-makers: 2
  • Cabinetmakers: 4
  • Candlemakers: 6
  • Carpenters: 5
  • Clothmakers: 5
  • Coach and Harness Makers: 1
  • Coopers: 4
  • Copper, Brass, Tin, Zinc, and Lead Workers: 2
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 4
  • Farrier: 13
  • Furriers: 1
  • Glassworkers: 6
  • Gunsmiths: 3
  • Harness-Makers: 1
  • Hatters: 3
  • Hosiery Workers: 1
  • Jewelers: 2
  • Leatherwrights: 4
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 2
  • Paper Workers: 2
  • Plasterers: 2
  • Pursemakers: 3
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 3
  • Scabbardmakers: 3
  • Scalemakers: 1
  • Scientific, Surgical, and Optical Instrument Makers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 6
  • Tailors: 11
  • Tanners: 2
  • Upholsterers: 2
  • Watchmakers: 2
  • Weavers: 5
  • Whitesmiths: 1

Merchants

  • Adventuring Goods Retellers: 1
  • Arcana Sellers: 1
  • Beer-Sellers: 2
  • Booksellers: 2
  • Butchers: 4
  • Chandlers: 4
  • Chicken Butchers: 4
  • Entrepreneurs: 1
  • Fine Clothiers: 4
  • Fishmongers: 4
  • Florists: 1
  • Potion Sellers: 3
  • Resellers: 7
  • Spice Merchants: 2
  • Wine-sellers: 3
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 8
  • Barbers: 9
  • Coachmen: 2
  • Cooks: 8
  • Doctors: 3
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 6
  • Healers: 5
  • Housekeepers: 5
  • Housemaids: 9
  • House Stewards: 4
  • Inns: 1
  • Laundry maids: 3
  • Maidservants: 6
  • Nursery Maids: 3
  • Pastrycooks: 5
  • Restaurateur: 7
  • Tavern Keepers: 8

Specialized Laborer

  • Ashworkers: 2
  • Bleachers: 1
  • Chemical Workers: 1
  • Coal Heavers: 3
  • In-Town Couriers: 3
  • Long Haul Couriers: 4
  • Dockyard Workers: 3
  • Hay Merchants: 1
  • Leech Collectors: 5
  • Millers: 3
  • Miners: 4
  • Oilmen and Polishers: 2
  • Postmen: 4
  • Pure Finder: 2
  • Skinners: 5
  • Sugar Refiners: 1
  • Tosher: 2
  • Warehousemen: 7
  • Watercarriers: 3
  • Watermen, Bargemen, etc.: 5

Skilled Laborers

  • Accountants: 2
  • Alchemist: 2
  • Clerk: 3
  • Dentists: 1
  • Educators: 5
  • Engineers: 2
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 2
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 2
  • Civil Clerks: 4
  • Civic Iudex: 2
  • Consultants: 1
  • Exorcist: 4
  • Fixers: 2
  • Kami Clerk: 3
  • Landlords: 3
  • Lawyers: 2
  • Legend Keepers: 3
  • Militia Officers: 20
  • Monks, Monastic: 5
  • Monks, Civic: 5
  • Historian, Oral: 4
  • Historian, Textual: 2
  • Policemen, Sheriffs, etc.: 4
  • Priests: 6
  • Rangers: 2
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 3
  • Slayers: 1
  • Storytellers: 6
  • Military Officers: 6

Cottage Industries

  • Brewers: 5
  • Comfort Services: 6
  • Enchanters: 2
  • Herbalists: 2
  • Jaminators: 6
  • Needleworkers: 6
  • Potters: 2
  • Preserve Makers: 5
  • Quilters: 2
  • Seamsters: 10
  • Spinners: 5
  • Tinker: 2
  • Weaver: 4

Artists

  • Actors: 1
  • Bards: 2
  • Costumers: 1
  • Dancers: 2
  • Drafters: 1
  • Engravers: 1
  • Glaziers: 2
  • Inlayers: 1
  • Musicians: 5
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 7
  • Writers: 6

Produce Industries

  • Butter Churners: 6
  • Canners: 5
  • Cheesmakers: 5
  • Millers: 3
  • Picklers: 3
  • Smokers: 2
  • Stockmakers: 2
  • Tobacconists: 2
  • Tallowmakers: 4

604 of West Mere 's population work within a Foundational Occupation.

1154 of West Mere 's population do not work in a formal occupation, but do contribute to the local economy. 92 (5%) are noncontributers.

Points of Interest

West Mere is known for its odd use of round-a-bouts, small ring roads used in place of intersections.

POI

History

Almost every community has some problem with bandits and highwaymen, but West Mere is seriously plagued with raiders. One or more groups of persistent plunderers are hitting the community repeatedly, and they lack the necessary resources to fend them off or protect all their holdings.

In time immemorial, reportedly some time during the late 2nd century, West Mere was attacked by soldiers from another nation, waging a greater campaign. The details of the conflict are hazy at best due to many conflicting accounts. What is known is West Mere lost 104 people, 194 livestock, and 87 buildings. The conflict ended after roughly 198, when members of West Mere 's militia enacted an operation to destroy a particular enemy war supplies. The operation was complicated by at least some of the intelligence related to the operation was incorrect. The conflict ended with pitched battle between both forces, which ended in victory for West Mere 's forces. The war is remembered in legend by West Mere 's bards, historians, and legend keepers.

History